Matthew Schott Industrial Designer
StarAgilis Gaming Controller
Research, Ergonomics, 3D Printing, UX/UI,
User Literature, Design for Manufacturing
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Modern ergonomic sensibilities with an emphasis on
user interface methods for control, connectivity, and
expandability. Tested for comfort in ages 5 to 60.
Senior Partner: Aiyana Reed
This project required an understanding of the construction and ergonomics of the current controller market, as well as an understanding of how they fit in the hand.
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This information leg to initial modeling and ideation initiatives.
An adaptable "Test Rig" was 3D Printed with modular components and issued to users for observation. The resulting data was used for generations 2 and 3 of test prints. Aiyana offered the concept sketching for prototypes 4 and 5.
Sketch By: Aiyana Reid
Client specifications included: Bluetooth and manual connectivity, a small touch screen for navigation of menus, physical interfacing that would be immediately familiar, heatsinks to accommodate the tablet architecture, and comfortable grips.
For CM&F options, both Utopian and Dystopian color palettes were explored. One indicating freedom, the other durability.
The UI can be accessed both through the Touch Pad, and the Sticks/Buttons, and being able to link applications and activities (such as VR drone piloting, and Twitch/YouTube streaming) an individual can curate an experience for their live audiences.